Last of Us II
By DaMarko GianCarlo
The Last of Us Part II the action-adventure survival horror game developed by Naughty Dog and published by Sony Interactive Entertainment and is played in third-person perspective is exclusively for Playstation 4. The Last Of Us II is Set five years after the events of The Last of Us (2013), players control 19-year-old Ellie, who comes into conflict with a mysterious cult in a post-apocalyptic United States. The game is scheduled for release on May 29, 2020.Players can use firearms, improvised weapons, and stealth to defend against hostile humans and cannibalistic creatures infected by a mutated strain of the Cordyceps fungus. The gameplay mechanics in Part II have also expanded upon its predecessor, The Last of Us. In Part II we can traverse the environment further by being able to reach higher vantage points by jumping and climbing whilst playing as the more nimble Ellie.Players can also crawl in prone to evade hostile enemies.
The Last of Us Part II sees the return of “Listen Mode” allowing players to locate enemies through a heightened sense of hearing and spatial awareness, indicated as outlines visible through walls and objects. Additionally, players can collect supplements to upgrade skills in a skill tree. The three main branches of the tree are Survival, Crafting, and Stealth. Survival upgrades improve health, Listen Mode’s range, and throw distance. Crafting upgrades allow for melee upgrades, increase to Ellie’s crafting speed, and the ability to craft smoke and stun bombs. Stealth upgrades improve prone movement speed, speed up stealth kills, and unlock pistol silencers. Part II also introduces guard dogs that can track the player character’s scent.
Development of The Last of Us Part II began in 2014, soon after the release of The Last of Us Remastered. Troy Baker and Ashley Johnson reprise their roles as Joel and Ellie, respectively. The story is written by Neil Druckmann and Halley Gross. Druckmann is also the creative director, reprising his position from The Last of Us; Bruce Straley, game director on the original game, left Naughty Dog in 2017. Anthony Newman and Kurt Margenau were selected to be game directors for Part II. Newman was previously the melee combat designer for The Last of Us, and Margenau was game director on Uncharted: The Lost Legacy. Gustavo Santaolalla returns to compose and perform the score. Plans for multiplayer were cancelled because resources were shifted to improving the scale of the game. Naughty Dog stated that The Last of Us Part II was the longest game they had made.